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Doom 2016 snapmap maps
Doom 2016 snapmap maps









I actually been having more interest in trying to play some of the popular megawads (map packs) from Doom II made by mappers who enjoy mapping as a hobby. I would try to replicate similarly when I use SnapMap, but since I don’t like completely taking people’s idea, I always try to throw in my own twist to it. It could be how they try to combine textures after textures or just certain props and objects they make. I notice I’m paying a lot more attention to the visuals of these games I play to get a sense of inspiration when I make my maps. I have no desire of being a professional level designer in the future, but it is a fun hobby to do and after making many maps with quality and care, I definitely play my favorite games in a different way than how I would normally do before I really invested my time into SnapMap to become a top tier level designer. If I get stuck in trying to create an area, I’ll just simply play my favorite games to get inspiration or look at various pictures over the internet. Now, I’ve gotten older and played so many games and simply “smarter” in a way. I was never really got into level designing that much although back in Warcraft 3: The Frozen Throne, I did enjoy making maps, but I would probably say I was still very young and my level of visual imagination was still developing.

doom 2016 snapmap maps

It definitely got me into using SnapMap more to a point that I really try my best to be a top tier level designer for Doom 2016. I’m really glad SnapMap has gotten much better over the many free updates which enhances its usage as an in game map editor.











Doom 2016 snapmap maps